![]() ![]() We will be presenting an introduction to DirectStorage at GDC– along with some tips and tricks to get started– on March 22. PIX on Windows will support DirectStorage Day 1 – check out the PIX blog post for more details! This includes the NuGet repository with the redistributable package, the GitHub repo with samples and documentation, as well as links to PIX for Windows. Getting Started – Developersįor all the necessary resources to get started, please check out aka.ms/directstorage. Check out the announcement blog for an in-depth exploration of the inspiration for DirectStorage and how it will benefit Windows games. ![]() In September 2020, we announced DirectStorage would be coming to Windows, and after collecting feedback throughout our developer preview, we are making this API available to all of our partners to ship with their games. ![]() This public SDK release begins a new era of fast load times and detailed worlds in PC games by allowing developers to more fully utilize the speed of the latest storage devices. Starting today, Windows games can ship with DirectStorage. ![]()
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